|real/string||The ID of the text to modify (or keyword |
|real||The horizontal position to display the text, relative to the global offset|
|real||The vertical position to display the text, relative to the global offset|
|real||The drawing depth of the text, relative to other text only|
|real||The horizontal scale multiplier, where 1 is default|
|real||The vertical scale multiplier, where 1 is default|
|real||The text rotation, in degrees|
|color/macro||The text top-left gradient color, where |
|color/macro||The text top-right gradient color, where |
|color/macro||The text bottom-right gradient color, where |
|color/macro||The text bottom-left gradient color, where |
|color/macro||The text shadow color, where 'none' is default (or keyword |
|color/macro||The text outline color, where 'none' is default (or keyword |
|real (0-1)||The alpha transparency value, where 1 is default and 0 is fully transparent|
|real||Sets the length of the modification transition, in seconds|
|integer/macro||Sets the ease mode for the modification transition|
vngen_text_modify_pos with a few extra options, applying a new position, scale, rotation, four-color gradient, and transparency modifications to the input entity ID.
All modifications made with this script are permanent and will persist until another modification is performed. This script cannot be performed simultaneously with other modification actions operating on the same entity ID.
Unlike other entities, color modifications applied to text elements are applied to each individual character in the string rather than to the string as a whole. The exception to this is animations, which are applied as normal.
See Macros & Keywords for a list of available style modes and ease modes.