|string||The ID of the character to apply shader to (or keyword |
|shader||The shader to perform|
|real||Sets the length of time to fade shader in, in seconds|
|integer/macro||Optional: Sets the ease mode for fade transition|
Applies a shader with optional fade in transition. Shaders are written externally and can be used to modify the color and position of vertices and/or pixels.
Some shaders require extra input values to function properly. These values must be set externally with
See Shaders for a list of included shaders.