|real/string||The ID of the scene to modify (or keyword |
|real||The horizontal position to display the scene, relative to the global offset|
|real||The vertical position to display the scene, relative to the global offset|
|real||The drawing depth of the scene, relative to other scenes only|
|real||The horizontal scale multiplier, where 1 is default|
|real||The vertical scale multiplier, where 1 is default|
|real||The scene rotation, in degrees|
Applies a new position, orientation, and scale to the input entity ID directly, outside the qScript loop.
All modifications made with this script are permanent and will persist until another modification is performed.
As this script is not an action, care should be taken in deciding when and where to execute it. If both
*_modify_direct scripts are executed together, whichever is run last will override the other.
This will map the scene to the mouse, allowing the user to click and drag the scene to a new position on the screen.